N00byStance
New Member
How to attach a hero glow to glowless units in-game?
1) Download this model: http://clancbs.com/downloads_seperate.php?id=26
2) Import it into your map. (You can leave path "war3mapImported\HeroGlow.mdx" as it doesn't matter)
Okay, now we have a model of a glow. How to set it up?
Open Trigger Editor (F4). In trigger when you want to add a glow to a unit, create new action:
X is your unit.
OR
Create ability based on Human Flag, change Special Effect field to "war3mapImported\HeroGlow.mdx" (or whatever path you gave the model), and attachment point to "origin", change "Item Ability" value to "False".
Should work (didn't test the ability-way though)
Have fun
PS. If you attach a glow to e.g. blue unit and it remains red, following action should solve this problem:
"Unit - Change color of (UNIT) to (Color of (Owner of (UNIT)))" [It's not taken directly from WE]
1) Download this model: http://clancbs.com/downloads_seperate.php?id=26
2) Import it into your map. (You can leave path "war3mapImported\HeroGlow.mdx" as it doesn't matter)
Okay, now we have a model of a glow. How to set it up?
Open Trigger Editor (F4). In trigger when you want to add a glow to a unit, create new action:
Code:
Special Effect - Create a special effect attached to the origin of X using war3mapImported\HeroGlow.mdx
X is your unit.
OR
Create ability based on Human Flag, change Special Effect field to "war3mapImported\HeroGlow.mdx" (or whatever path you gave the model), and attachment point to "origin", change "Item Ability" value to "False".
Should work (didn't test the ability-way though)
Have fun
PS. If you attach a glow to e.g. blue unit and it remains red, following action should solve this problem:
"Unit - Change color of (UNIT) to (Color of (Owner of (UNIT)))" [It's not taken directly from WE]