The trigger looks like this :
It works when random integer is below 15 , but doesn't work when it's above , and cause we ( me and my mapping partner ) need it to resp bosses as well below 15 secs just isn't enough.
:?
So if some of you coulld be that nice , please figure out what's wrong.. We just don't get it..
Edit.Woops wrong area I see.. Move it to help. I'm new in here , sorry
Events
Unit - A unit owned by Neutral Hostile dies.
Conditions
Actions
Wait (Random real number between 5.00 and 20.00) seconds
Unit - Create 1 (Unit-Type of (Dying unit)) for Neutral Hostile at (Position of (Dying unit)) facing Default building facing degrees
It works when random integer is below 15 , but doesn't work when it's above , and cause we ( me and my mapping partner ) need it to resp bosses as well below 15 secs just isn't enough.
:?
So if some of you coulld be that nice , please figure out what's wrong.. We just don't get it..
Edit.Woops wrong area I see.. Move it to help. I'm new in here , sorry