I have (slowly) been building up damage tables for guns. What I do every once is log in a second account and fire off 10 rounds (to get an average) and record bullet damage.
I can hear the "get a life comments" already, but I have only been doing this so far with my fav guns.
What I was wondering is if anyone has "game" knowledge of what they are meant to do, ie hard data, sort of the one that exists on CoD4 weapons, and/or accuracy/spread stats, as this would once stop a LOT of threads of "gun X does more damage then gun Y" and we could also track what happens during weapons tweaks.
I dont understand why Nexon dosnt actually put that real data on the web site. I know different locations cause different damage, I just dont know if the multiplier/divider for locations is the same for all guns or its individual.
Thanks for any help, these days im more curious of game mechanics then in actually playing some games
I can hear the "get a life comments" already, but I have only been doing this so far with my fav guns.
What I was wondering is if anyone has "game" knowledge of what they are meant to do, ie hard data, sort of the one that exists on CoD4 weapons, and/or accuracy/spread stats, as this would once stop a LOT of threads of "gun X does more damage then gun Y" and we could also track what happens during weapons tweaks.
I dont understand why Nexon dosnt actually put that real data on the web site. I know different locations cause different damage, I just dont know if the multiplier/divider for locations is the same for all guns or its individual.
Thanks for any help, these days im more curious of game mechanics then in actually playing some games