Version 1 of my Tirgger Tut... Some minor spelling and grammer errors probably, and prob doesnt cover that much, but as i started mapping i wrote up alot of this and stuff....
Hope version 1 helps
------TO OPEN A GATE---------
Event Type -All Player - Chat Message
Event Text
Player # (Color) types a chat message containting (-open) as (An exact match)
Action Type -All Destructble - open/Close/Destroy gate
Action Text
Open Demonic Gate (Horizontal...blah
----TO ALLY WITH TYPIN---
Event Type -All Player - Chat Message
Event Text
Player 1 (red) types a chat message containting (-ally gray) as (An exact match)
Player 2 (blue) types a chat message containting (-ally gray) as (An exact match)
Player 3 (teal) types a chat message containting (-ally gray) as (An exact match)
Player 4 (Purple) types a chat message containting (-ally gray) as (An exact match)
ETC
Action Type -All Player - Set Alliance
Action Text
Make (Triggering Player) treat Player gray as an Ally with share vision
---unally = SAME BUT -unally and treat gray as enemy---
---Unlimited money---
On map intilization...
Action Type -All Player - Add Property
Action text
Add 1000000 to Player # (cola) Current Gold/Lumber/Food
---Map Announcment at beginin---
Action Type -All Quest - Quest Message
Action Text
Display to (All players) the Quest Update message: u can make and break alliances by saying:
-ally (color) or -unally (color)
ally god right away or DIE
----makng something invulnerable---
Action Type -All Destructible/Unit or w/e - Make Invulnerable/vulnerable
Action Text
Make |Gate (Horizontal) 0586 <gen> Invulnerable
---make a message appear for a time----
Action type -All Game - Text Message (explicity TIMED)
Action Text
Display to (all players) for (TIME) seconds the text: TEXT
---Someone leavs it will display---
Event Type -All Player - leaves game
Event text
Player 1 (red) leaves the game
Action Type -All Game - Text message (auto-timed)
ActionText
Display to (All Players) the text (( Name of Player 1 (red)) + Has left the game!
Action Type -all trigger - Turn off
text
Turn off (this trigger)
---put quests in stuff---
Type -All Quest - Create Quest
Creat a REQUIRED quest titled STUFF with the descrip THIS MAP IS BLAH, using icon path ICON
---Start/Stop Music---
Event type -All Player - Chat Message
Text
Player 1 (Red) types a chat message containin -start as An Exact Match
Acgtion ty[pe -all Sound - play sound
text Play MP3 VARIABLE USE IN SOUNDS
Enjoi
Hope version 1 helps
------TO OPEN A GATE---------
Event Type -All Player - Chat Message
Event Text
Player # (Color) types a chat message containting (-open) as (An exact match)
Action Type -All Destructble - open/Close/Destroy gate
Action Text
Open Demonic Gate (Horizontal...blah
----TO ALLY WITH TYPIN---
Event Type -All Player - Chat Message
Event Text
Player 1 (red) types a chat message containting (-ally gray) as (An exact match)
Player 2 (blue) types a chat message containting (-ally gray) as (An exact match)
Player 3 (teal) types a chat message containting (-ally gray) as (An exact match)
Player 4 (Purple) types a chat message containting (-ally gray) as (An exact match)
ETC
Action Type -All Player - Set Alliance
Action Text
Make (Triggering Player) treat Player gray as an Ally with share vision
---unally = SAME BUT -unally and treat gray as enemy---
---Unlimited money---
On map intilization...
Action Type -All Player - Add Property
Action text
Add 1000000 to Player # (cola) Current Gold/Lumber/Food
---Map Announcment at beginin---
Action Type -All Quest - Quest Message
Action Text
Display to (All players) the Quest Update message: u can make and break alliances by saying:
-ally (color) or -unally (color)
ally god right away or DIE
----makng something invulnerable---
Action Type -All Destructible/Unit or w/e - Make Invulnerable/vulnerable
Action Text
Make |Gate (Horizontal) 0586 <gen> Invulnerable
---make a message appear for a time----
Action type -All Game - Text Message (explicity TIMED)
Action Text
Display to (all players) for (TIME) seconds the text: TEXT
---Someone leavs it will display---
Event Type -All Player - leaves game
Event text
Player 1 (red) leaves the game
Action Type -All Game - Text message (auto-timed)
ActionText
Display to (All Players) the text (( Name of Player 1 (red)) + Has left the game!
Action Type -all trigger - Turn off
text
Turn off (this trigger)
---put quests in stuff---
Type -All Quest - Create Quest
Creat a REQUIRED quest titled STUFF with the descrip THIS MAP IS BLAH, using icon path ICON
---Start/Stop Music---
Event type -All Player - Chat Message
Text
Player 1 (Red) types a chat message containin -start as An Exact Match
Acgtion ty[pe -all Sound - play sound
text Play MP3 VARIABLE USE IN SOUNDS
Enjoi