...stolen from www.wiichat.com...
Amusingly, the hardcore that hates Wii Fit are also the same people missing out on what could be a peripheral that brings us closer to 'virtual reality' in our homes and expanding the boundaries of what a hardcore game could offer. Fit doesnÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢t just use the Balance Board, but also the sensor bar AND the Wii remote in some of its activities, effectively giving a projection of your whole body in-game. Now imagine removing all that from a fitness programme and slotting it inside a first-person shooter, where dodging movement can be mapped to how you position yourself on the Board. A third-person action game where puzzles can be activated by your own pressure and body, for example. How about something like Time Crisis, where you no longer have to press a button to hide, but by crouching on the Board instead? Boxing and other sports now have limitless potential. Snowboarding? Skateboarding? Surfing? All perfect for Wii Fit's accessory. One imaginative forum-goer even suggested that a Star Wars lightsaber style game could be implemented, where shifts in your bodyweight equate with sidestep attacks, while your remote obviously acts as the lightsaber itself, freeing up a number of buttons for other things. Of course, this would also apply to any title which uses a sword, too. Smart.
Sure, much of this is speculation, but the realisation may not be as far away as you think. Given the potentially high market penetration of Wii Fit, and thus the Body Board, it will be more viable to third-parties and so increases the likelihood of seeing games like this in the near future, should Nintendo be open to such possibilities. Which is probably something the company itself is already thinking about. Pressure sensitive gameplay in Zelda Wii, anyone?