WIP/Completed Models

Werewulf

New Member
I thought morrowinds thread was a good idea..so i thought id make a model one..
show us your scratch models..
(note, not simple mods of wc3 models like, weapon changes...plz.)
also this can be warcraft models or just personal or well..just models..

okay..iv been workin on this one for about 3 days..but all together around 6 hrs...
im still workin on him..gotta edit legs and touch up the faces and face and fix many minor errors..
but..its been like...4 days..and i still havnt learn to UV in 3dstudio max...which kinda might risk me since i dont know if people UV at mid point..
zergling17rq.jpg




zergling20kf.jpg




zergling34vq.jpg




zergling43uz.jpg




zergling52qg.jpg




zergling67jq.jpg




zergling78ak.jpg
 
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Werewulf

New Member
thnx..argh..omg! this site annoys me when it does that to images that r too big...hold on..ill have to resize the pics and re-upload...
 

Werewulf

New Member
thnx..
well daelin..i used 3dstudio max 7(trial Grr)
um..and i dont know how to count the polies..UV, rig..just mesh so far...
 

Rinpun

New Member
Something like that has to have at least 1000 polygons. If you finish it, you might want to tone it down a few polys...or not, because WE should be able to handle that many polygons anyway. Good luck with exporting it, there's no real good tools for exporting in 3ds max 7. Still though, nice job.
 

N00byStance

New Member
Very nice one... And about counting polies, in max, you just choose "File"->"Summary Info...". Look at "Faces:" field.

As for models, I have a few screenshots of my models how they were looking from gmax-level:

Panda shield:
panda8ly.jpg


Dragonspike shield:
dragonspike22yp.jpg



Burning skull shield:
burningskull8bh.jpg



Faerie blade:
faerieblade7hy.jpg
 
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