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First Person Shooters & Third Person Shooters
Combat Arms
Combat Arms Tactics & Strategy
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<blockquote data-quote="ReQuIeMs" data-source="post: 78294" data-attributes="member: 3193"><p>This has already been discussed a while ago on nexon forums. For my opinion, I believe adding the prone action in CA would ruin it. People would just prone everytime they see an enemy in CQ or the would jump out a roof top , proning to avoid damage....Just sucks.</p><p></p><p>And for double arms weapons, I do not think there will be ever any...Your in real combat situations, not in a movie, dammit! Wielding two weapons would , yes, mean double damage , but it would also mean horrible recoil and accuracy, and a sucking realoading delay. Imagine yourself putting one gun in holster to reaload the other....Stop watching James Bond and Die Hard and get playing.</p></blockquote><p></p>
[QUOTE="ReQuIeMs, post: 78294, member: 3193"] This has already been discussed a while ago on nexon forums. For my opinion, I believe adding the prone action in CA would ruin it. People would just prone everytime they see an enemy in CQ or the would jump out a roof top , proning to avoid damage....Just sucks. And for double arms weapons, I do not think there will be ever any...Your in real combat situations, not in a movie, dammit! Wielding two weapons would , yes, mean double damage , but it would also mean horrible recoil and accuracy, and a sucking realoading delay. Imagine yourself putting one gun in holster to reaload the other....Stop watching James Bond and Die Hard and get playing. [/QUOTE]
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First Person Shooters & Third Person Shooters
Combat Arms
Combat Arms Tactics & Strategy
I wish
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