Flashlight Effect?

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depending on what you mean by "flashlight effect"

the torch is a good idea. OR, you could do a customm model with only an omni light... its very easy with Magos' editor.

but if you mean like a flashlight going straight.. as in:
\\|||//
\\|//
\|/
(CHARACTER) (the light only lights up whats forward...)

that'd be hard... but just a custom model with an omni light works (seeing it'll be hardly a Kb big)... I could make it for you if you don't know how tho.
 

Shadowz123

New Member
yea like that! how u can only see like:

Line of Sight

\\\\////
\\\///
\\//
\/
O<- Unit

Plus i will have a custom script that turns all lighting around off and map becomes pitch black
meaning a torch affect will work nice i know since i used the doodad torch and attatcked to the unit which worked, but this kinda affect would be better, i used the 'Black' effect in my Blair Witch map
 

Squishy-1

New Member
Here is what i would do
Code:
Untitled Trigger 001
    Events
        Unit - A unit Acquires an item
    Conditions
        (Item-type of (Item being manipulated)) Equal to flashlight
    Actions
        Special Effect - Create a special effect at ((Position of (Matching unit)) offset by ((Facing of (Matching unit)), (Facing of (Matching unit)))) using Abilities\Spells\Orc\Shockwave\ShockwaveMissile.mdl
didnt know what type of light u wanted so i put in random effect
 
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