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<blockquote data-quote="Mini-Me" data-source="post: 125188" data-attributes="member: 5902"><p>Thanks for your comment mcv.</p><p></p><p>Project update: Currently trying to balance the insane difficulty, which has proven to be quite insane <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" />. Due to that there will be some changes, as i dont want to waste my time doing extra levels that nobody would play, i have decided to make the extra levels for normal difficulty too. </p><p>But the trick is that you need a special code to unlock them. This is how it goes: after you beat the game in normal difficulty you will be given a code (it is "save/load" type of code, very simplified with only 5 characters, but enough to keep noobs guessing). At the beginning of the map a player can enter their code to unlock the extra levels. One player unlocks the levels for all, ofc <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />. </p><p>There will be 2 extra levels (not 3 as said before) and actual story with the extra levels. I've got those done, so im back where i started, balancing the insane levels. I'll try to get it balanced this weekend, and if im succesfull the new version will come right after it.</p></blockquote><p></p>
[QUOTE="Mini-Me, post: 125188, member: 5902"] Thanks for your comment mcv. Project update: Currently trying to balance the insane difficulty, which has proven to be quite insane :P. Due to that there will be some changes, as i dont want to waste my time doing extra levels that nobody would play, i have decided to make the extra levels for normal difficulty too. But the trick is that you need a special code to unlock them. This is how it goes: after you beat the game in normal difficulty you will be given a code (it is "save/load" type of code, very simplified with only 5 characters, but enough to keep noobs guessing). At the beginning of the map a player can enter their code to unlock the extra levels. One player unlocks the levels for all, ofc :). There will be 2 extra levels (not 3 as said before) and actual story with the extra levels. I've got those done, so im back where i started, balancing the insane levels. I'll try to get it balanced this weekend, and if im succesfull the new version will come right after it. [/QUOTE]
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