Not sure where to put this, but I know that widgetizer causes desyncs when optimizing doodads.
When I used it on my map a while ago, it caused many bugs, such as dropped items,
or weird trigger glitches.
Anyone knows whats the best options to put when using widgetizer to prevent such cases?
I know that disabling the optimization of doodads prevents the doodad desync bug.
When I used it on my map a while ago, it caused many bugs, such as dropped items,
or weird trigger glitches.
Anyone knows whats the best options to put when using widgetizer to prevent such cases?
I know that disabling the optimization of doodads prevents the doodad desync bug.