Forums
New posts
Search forums
What's new
New posts
New profile posts
Latest activity
Members
Current visitors
New profile posts
Search profile posts
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Install the app
Install
Come and join our gamer community by
registering for free here
Other Gaming Forum
PC games
WarCraft III Modding
Werewulf's request Workshop
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Werewulf" data-source="post: 124292" data-attributes="member: 5915"><p>iv had the kangaroo to work for me, i remember posting an ingame image of it somewhere....</p><p></p><p>i think the path is:</p><p>Kanga.blp</p><p></p><p>that might be right if not ill look into it.</p><p></p><p>and squishy, i can do that, iv already resized the image to 50% and i cant cut off the lumber and gold part since they arnt on one side.</p><p></p><p>EDIT: and squishy, animations do take alot of space since each keyframe setting is written in text within the mdl which make most of the file size.</p><p>if i had 2 keyframes the file size will be about 5kb, if i had a highly detailed animation which has 100-200 keyframes it would be about 300-500kb.</p><p>But i use milkshape to anim so the results may vary from max(which is what blizz uses)</p></blockquote><p></p>
[QUOTE="Werewulf, post: 124292, member: 5915"] iv had the kangaroo to work for me, i remember posting an ingame image of it somewhere.... i think the path is: Kanga.blp that might be right if not ill look into it. and squishy, i can do that, iv already resized the image to 50% and i cant cut off the lumber and gold part since they arnt on one side. EDIT: and squishy, animations do take alot of space since each keyframe setting is written in text within the mdl which make most of the file size. if i had 2 keyframes the file size will be about 5kb, if i had a highly detailed animation which has 100-200 keyframes it would be about 300-500kb. But i use milkshape to anim so the results may vary from max(which is what blizz uses) [/QUOTE]
Verification
Post reply
Other Gaming Forum
PC games
WarCraft III Modding
Werewulf's request Workshop
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top