Thursday's Trigger Tutorial, Version 3
*Note,,, Events are coded in Red, Actions in Green
---TO OPEN A GATE---
Event Type -All
Player - Chat Message
Event Text
Player # (Color) types a chat message containing (-open) as (An exact match)
Action Type -All
Destructible - open/Close/Destroy gate
Action Text
Open Demonic Gate (Horizontal...blah)
---TO ALLY WITH TYPIN---
Event Type -All
Player - Chat Message
Event Text
Player 1 (red) types a chat message containing (-ally gray) as (An exact match)
Player 2 (blue) types a chat message containing (-ally gray) as (An exact match)
Player 3 (teal) types a chat message containing (-ally gray) as (An exact match)
Player 4 (Purple) types a chat message containing (-ally gray) as (An exact match)
ETC
Action Type -All
Player - Set Alliance
Action Text
Make (Triggering Player) treat Player gray as an Ally with share vision
---unally = SAME BUT -unally and treat gray as enemy---
---Unlimited money---
On map initialization...
Action Type -All
Player - Add Property
Action text
Add 1000000 to Player # (color) Current Gold/Lumber/Food
---Map Announcement at beginning---
Action Type -All
Quest - Quest Message
Action Text
Display to (All players) the Quest Update message: u can make and break alliances by saying:
-ally (color) or -unally (color)
ally god right away or DIE
---Make a destructible item invulnerable---
Action Type -All
Destructible - Make Invulnerable/vulnerable
Action Text
Make |Gate (Horizontal) 0586 <gen> Invulnerable
---Make a message appear for a time----
Action type -All
Game - Text Message (explicitly TIMED)
Action Text
Display to (all players) for (TIME) seconds the text: TEXT
---Someone leaves it will display---
Event Type -All
Player - leaves game
Event text
Player 1 (red) leaves the game
Action Type -All
Game - Text message (auto-timed)
Action Text
Display to (All Players) the text (( Name of Player 1 (red)) + Has left the game!
-------------------------------------------------------------------------------------------------------
Action Type -all
Trigger - Turn off
Action text
Turn off (this trigger)
---Put quests in stuff---
Event Type -All
Quest - Create Quest
Create a REQUIRED quest titled STUFF with the description THIS MAP IS BLAH, using icon path ICON
---Start/Stop Music---
Event type -All
Player - Chat Message
Event Text
Player 1 (Red) types a chat message containing -start as An Exact Match
Action type -all
Sound - play sound
Action Text
Play MP3 VARIABLE USE IN SOUNDS
---Simple Game Cheats---
Add **** Cash
Event type -All Player - Chat Message
Event Text
Player #(Color) types a chat message containing -*** as An Exact Match
Action Type - all Player Add property
Action Text
Add **** to Player #(Color) Current Gold
Add **** Lumber
Event type -All Player - Chat Message
Event Text
Player #(Color) types a chat message containing -*** as An Exact Match
Action Type - all Player Add property
Action Text
Add **** to Player #(Color) Current Lumber
---Player Wins Game---
Destroy a building to win
Event type -All
Unit Specific Unit Event
Event Text
[Building Triggered] Dies
Action Type - All
Quest - Quest Message
Action Text
Display to All Players the Quest Update message: ******
--------------------------------------------------------------------------
Action Type - All
Game - Victory
Action Text
Victory Player #(Color) (Show dialog, Show Scores)
--------------------------------------------------------------------------
Action Type - All
Game - Defeat
Action Text
Defeat Player #(Color) with the message: DEFEAT!
---Make a unit invulnerable---
Event Type - all
Map Initialization
Action Type - All
Unit - Make vulnerable/invulnerable
Action Text
Make [Triggered Unit] invulnerable
Updates - Added color coding for easier ways to understand
*Note,,, Events are coded in Red, Actions in Green
---TO OPEN A GATE---
Event Type -All
Player - Chat Message
Event Text
Player # (Color) types a chat message containing (-open) as (An exact match)
Action Type -All
Destructible - open/Close/Destroy gate
Action Text
Open Demonic Gate (Horizontal...blah)
---TO ALLY WITH TYPIN---
Event Type -All
Player - Chat Message
Event Text
Player 1 (red) types a chat message containing (-ally gray) as (An exact match)
Player 2 (blue) types a chat message containing (-ally gray) as (An exact match)
Player 3 (teal) types a chat message containing (-ally gray) as (An exact match)
Player 4 (Purple) types a chat message containing (-ally gray) as (An exact match)
ETC
Action Type -All
Player - Set Alliance
Action Text
Make (Triggering Player) treat Player gray as an Ally with share vision
---unally = SAME BUT -unally and treat gray as enemy---
---Unlimited money---
On map initialization...
Action Type -All
Player - Add Property
Action text
Add 1000000 to Player # (color) Current Gold/Lumber/Food
---Map Announcement at beginning---
Action Type -All
Quest - Quest Message
Action Text
Display to (All players) the Quest Update message: u can make and break alliances by saying:
-ally (color) or -unally (color)
ally god right away or DIE
---Make a destructible item invulnerable---
Action Type -All
Destructible - Make Invulnerable/vulnerable
Action Text
Make |Gate (Horizontal) 0586 <gen> Invulnerable
---Make a message appear for a time----
Action type -All
Game - Text Message (explicitly TIMED)
Action Text
Display to (all players) for (TIME) seconds the text: TEXT
---Someone leaves it will display---
Event Type -All
Player - leaves game
Event text
Player 1 (red) leaves the game
Action Type -All
Game - Text message (auto-timed)
Action Text
Display to (All Players) the text (( Name of Player 1 (red)) + Has left the game!
-------------------------------------------------------------------------------------------------------
Action Type -all
Trigger - Turn off
Action text
Turn off (this trigger)
---Put quests in stuff---
Event Type -All
Quest - Create Quest
Create a REQUIRED quest titled STUFF with the description THIS MAP IS BLAH, using icon path ICON
---Start/Stop Music---
Event type -All
Player - Chat Message
Event Text
Player 1 (Red) types a chat message containing -start as An Exact Match
Action type -all
Sound - play sound
Action Text
Play MP3 VARIABLE USE IN SOUNDS
---Simple Game Cheats---
Add **** Cash
Event type -All Player - Chat Message
Event Text
Player #(Color) types a chat message containing -*** as An Exact Match
Action Type - all Player Add property
Action Text
Add **** to Player #(Color) Current Gold
Add **** Lumber
Event type -All Player - Chat Message
Event Text
Player #(Color) types a chat message containing -*** as An Exact Match
Action Type - all Player Add property
Action Text
Add **** to Player #(Color) Current Lumber
---Player Wins Game---
Destroy a building to win
Event type -All
Unit Specific Unit Event
Event Text
[Building Triggered] Dies
Action Type - All
Quest - Quest Message
Action Text
Display to All Players the Quest Update message: ******
--------------------------------------------------------------------------
Action Type - All
Game - Victory
Action Text
Victory Player #(Color) (Show dialog, Show Scores)
--------------------------------------------------------------------------
Action Type - All
Game - Defeat
Action Text
Defeat Player #(Color) with the message: DEFEAT!
---Make a unit invulnerable---
Event Type - all
Map Initialization
Action Type - All
Unit - Make vulnerable/invulnerable
Action Text
Make [Triggered Unit] invulnerable
Updates - Added color coding for easier ways to understand