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Anything & Everything
Stories
Rick wake up
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<blockquote data-quote="Fladian" data-source="post: 107642" data-attributes="member: 5833"><p>In a way, I understand perfectly of what you meant. Like most people know, I've been a very shy and non-social person until 2 years ago. This story had no influence on it, nor anything to do with it. This just popped in my head, and I felt like writing.</p><p></p><p> </p><p></p><p>If there are only a few minor spelling errors, then I even surprise myself <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /> I paid only half attention. For those who follow football/soccer, will know that the time I wrote it was during a match <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /> (Champions League) In other words, I expected an amount of mistakes.</p><p> </p><p></p><p>They're your words. It had no base story, it was just about a random guy waking up.</p><p> </p><p></p><p>That's both my advantage, and my down fall. I tend to give too much details than necessary, and after a while it gets annoying because it starts to get long.</p><p></p><p>There is <em>no</em> character development. Though I usually aim on the character development itself, there just happens too little in a too little time to make any development at all. You could say that the entire story happened in perhaps five minutes of time, though it could have been half an hour or less than five minutes as well. I never mentioned the time he used for it - except that it took a long time for his computer to start.</p><p> </p><p></p><p>Isn't it remarkable? Every time I am not satisfied with my stories, people tend to praise it <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /> The parts of 'If, and only if', I personally didn't like, were liked the most by the readers.</p><p></p><p>I've yet to read your other story, so I'm not sure how original this is, considering it is not using any necessary action or war. Like I said, it is a mere story of someone waking up.</p><p> </p><p></p><p>I personally would give it a lower score. Probably because there was too little happening. I mean, the time during the story is short, and I didn't bother to increase it, so more could happen.</p><p>Though less events could be good, the story is just very dull because of the little events. Every story I write, I try to add some kind of feeling that makes you want to continue reading. That worked with 'If, and only if', because I kept ending the parts/posts with a cliffhanger and varied excitement with other things, but I could not use any of the previous' here... and just like you JetPack, I'm a bit rusty <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> I haven't writen in a while - and my English grammar has taken a giant step back because of a new interest.</p><p></p><p></p><p>It is a good rating system, though you might want to add "enjoyment" to it, if you feel fit. At Wc3campaigns, Furry used 'Action' as one of them, I believe, I never liked that part of the rating system - especially since I was not basing all my stories on action, and they got a huge penalty because of that.</p><p></p><p>I personally dislike to use such a system - don't understand me wrong, it's a good way, but I am not used to use that - therefore I usually sum it up in words, like I did in the 'Old Stories' thread.</p></blockquote><p></p>
[QUOTE="Fladian, post: 107642, member: 5833"] In a way, I understand perfectly of what you meant. Like most people know, I've been a very shy and non-social person until 2 years ago. This story had no influence on it, nor anything to do with it. This just popped in my head, and I felt like writing. If there are only a few minor spelling errors, then I even surprise myself :P I paid only half attention. For those who follow football/soccer, will know that the time I wrote it was during a match :P (Champions League) In other words, I expected an amount of mistakes. They're your words. It had no base story, it was just about a random guy waking up. That's both my advantage, and my down fall. I tend to give too much details than necessary, and after a while it gets annoying because it starts to get long. There is [i]no[/i] character development. Though I usually aim on the character development itself, there just happens too little in a too little time to make any development at all. You could say that the entire story happened in perhaps five minutes of time, though it could have been half an hour or less than five minutes as well. I never mentioned the time he used for it - except that it took a long time for his computer to start. Isn't it remarkable? Every time I am not satisfied with my stories, people tend to praise it :P The parts of 'If, and only if', I personally didn't like, were liked the most by the readers. I've yet to read your other story, so I'm not sure how original this is, considering it is not using any necessary action or war. Like I said, it is a mere story of someone waking up. I personally would give it a lower score. Probably because there was too little happening. I mean, the time during the story is short, and I didn't bother to increase it, so more could happen. Though less events could be good, the story is just very dull because of the little events. Every story I write, I try to add some kind of feeling that makes you want to continue reading. That worked with 'If, and only if', because I kept ending the parts/posts with a cliffhanger and varied excitement with other things, but I could not use any of the previous' here... and just like you JetPack, I'm a bit rusty ;) I haven't writen in a while - and my English grammar has taken a giant step back because of a new interest. It is a good rating system, though you might want to add "enjoyment" to it, if you feel fit. At Wc3campaigns, Furry used 'Action' as one of them, I believe, I never liked that part of the rating system - especially since I was not basing all my stories on action, and they got a huge penalty because of that. I personally dislike to use such a system - don't understand me wrong, it's a good way, but I am not used to use that - therefore I usually sum it up in words, like I did in the 'Old Stories' thread. [/QUOTE]
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Anything & Everything
Stories
Rick wake up
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