Forums
New posts
Search forums
What's new
New posts
New profile posts
Latest activity
Members
Current visitors
New profile posts
Search profile posts
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Install the app
Install
Come and join our gamer community by
registering for free here
Other Gaming Forum
PC games
WarCraft III Modding
Medieval Empires
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hunter_destruction" data-source="post: 120276" data-attributes="member: 5836"><p>I meant for future reference <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big Grin :D" loading="lazy" data-shortname=":D" /> </p><p></p><p>Then you can't tell if they are yours or the enemies units?</p><p>If they are stealhty you could give them like a "permanant banish" or ethernal thing so they are semi trnasparent. Else it gets too confusing and then you won't be able to tell.</p><p></p><p></p><p>Also about your 'order' to attack thing. Give them a defesne option, just incase the enemy starts attacking and your units just stand there gettting killed. I think you should make abilities and the deafault one is "hold ground" or just dobn't attack. But if they get attacked they should be able to fight back, I wouldn't be THAT loyal to just tsand around and get killed without defending <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /></p><p>You should also (should be able to) give your units the aggresive stance, that wya if they do SEE a unit they attack (this will be hard to do though)</p></blockquote><p></p>
[QUOTE="Hunter_destruction, post: 120276, member: 5836"] I meant for future reference :D Then you can't tell if they are yours or the enemies units? If they are stealhty you could give them like a "permanant banish" or ethernal thing so they are semi trnasparent. Else it gets too confusing and then you won't be able to tell. Also about your 'order' to attack thing. Give them a defesne option, just incase the enemy starts attacking and your units just stand there gettting killed. I think you should make abilities and the deafault one is "hold ground" or just dobn't attack. But if they get attacked they should be able to fight back, I wouldn't be THAT loyal to just tsand around and get killed without defending :P You should also (should be able to) give your units the aggresive stance, that wya if they do SEE a unit they attack (this will be hard to do though) [/QUOTE]
Verification
Post reply
Other Gaming Forum
PC games
WarCraft III Modding
Medieval Empires
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top