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First Person Shooters & Third Person Shooters
Combat Arms
Combat Arms Tactics & Strategy
HellinPelican's Ultimate Fireteam guide
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<blockquote data-quote="HellinPelican" data-source="post: 103885" data-attributes="member: 3905"><p>[ATTACH]130[/ATTACH]</p><p>This picture shows good spots to "hide"</p><p>A is my fav, however you must kills the RPG's guys first from that spot.</p><p>Other spots include in the bus, behind the bus and beside the tank.</p><p>After you eliminate all the enemies go around the corner</p><p></p><p><u>A/B/C</u></p><p>The next part divides into three parts.</p><p>When you save the guy you'll get the location of the information.</p><p>However if you didn't you'll have to find it on your own.</p><p>This is one of the most important tips in this walk though</p><p><strong>If you didn't save the guy to figure you where to go look for the UAV, it will hover</strong></p><p><strong>over the the correct target.</strong></p><p>So proceed to your target either A, B or C</p><p></p><p><u>A</u></p><p>A is regarded as the easiest of the three. Make your way to the right, the building at the end of the street is your target. Every open window will contain a sniper.</p><p>Stand behind the brick pile and snipe. After several snipers are killed and some one advances on the building RPG guys will appear in the windows. If one person advances, and the others stay back, the RPG guys shouldn't be a problem. </p><p>When you go in the building, be careful, kill one guy then back up, wash rinse repeat. When you clear the upstairs don't go for the computer(marked by the "C"), go outside onto the open part, there's two "Elite sand hog guards" kill them, then go for the computer.</p><p>Red "X" are estimated enemy spawns.</p><p>[ATTACH]136[/ATTACH]</p><p><u>B</u></p><p>B goes right down the middle, as you round the corner 8-9 enemies will spawn as well as snipers in the open windows. Then go down the stairs be careful when you open the door, i suggest opening it then running back up, then killing one guy, back up, wash rinse repeat. When the room appears to be clear on the right is a wall with a crack in it ( marked by the circle) there will be at least one enemy behind it. Then on your left there's a closed door be careful, that door will burst open when you approach it. Trigger it and pull back (marked by the "X in a Box"). After that's done, go though the doorway on your right there are two doors one right in front of you and a metal one. Open the metal one there will be a few enemies behind it. then when ready get one of your teammates to line up in the first small room as you open the final door. Dispose of the guards then boot up the computer (marked by the "C").</p><p>Red "X" are estimated enemy spawns.</p><p>Blue lines represent a door that need to be opened. </p><p>[ATTACH]137[/ATTACH]</p><p><u>C</u></p><p>C is to the far right, work your way around the first corner, in directly in front of you several enemies will spawn. After you dispose of them, around the next corner is a RPG guy running away from you, kill him before he reaches the end of the road. As you advance down the road, it will trigger a spawn. Then turning right at the corner will trigger another spawn, then in the "pen" now on your left yet another spawn. Finally you'll reach the building, open the door clear the next three rooms, then in the court yard there'll be an enemy in the corner (see diagram). When you reach the court yard snipers will spawn on the roofs of adjacent houses. After you've cleared that, moving to the doorway will (you guessed it) trigger a spawn of "elite" sand hog guards (marked by the "X in a box"), clear them, then the next two around the corner then boot up the computer. </p><p>Red "X" are estimated enemy spawns.</p><p>Blue lines represent a door that need to be opened. </p><p>[ATTACH]833[/ATTACH]</p><p></p><p><u>Finally</u></p><p><u></u></p><p>Well you made it to the last battle. Depending on where your coming from (A/B/C) you'll face different enemies. </p><p>A/B Moving towards the arrow, you'll come across a row of columns, don't hide behind them yet. </p><p>Where will (most of the time) be a spawn there. Trigger it, dispose of the enemies, and take up positions around the columns.</p><p>(at this point there may have also been a spawn on the roof of an adjacent building)</p><p>The enemies will target the person closest to the spawn, so take that into account when taking cover. </p><p>Now let one person go towards the arrow and trigger the last spawn.</p><p>The main strategy is to wait for enemies to round the corner and head shot them. </p><p>You should have at least 3-4 minutes left which is plenty of time, just sit wait and snipe.</p><p></p><p>C. C is slightly different, when you open the garage door, there will be enemies down the street to your right.</p><p>When you've disposed of them, take cover in the garage.</p><p>Now let one person go towards the arrow and trigger the last spawn.</p><p>The main strategy is to wait for enemies to round the corner and head shot them.</p><p>(from the angle at C, you'll have a longer/narrower view into the spawn) </p><p>You should have at least 3-4 minutes left which is plenty of time, just sit wait and snipe.</p><p></p><p></p><p>Watch your radar, sometimes enemies will come from behind.</p><p>When there seems to be no enemies coming from the spawn, check your radar (so you and estimate the number of "tangos")</p><p>move up and finish them off. Then plant the bomb on the gate.</p><p>Congats! you've beat Fireteam</p><p>On normal you get XP-GP</p><p>On Hard you get XP-GP and a white Shemagh (25% resistance to head shots)</p><p>But because you're not a pansy, on extreme you get XP-GP and Black Shemagh (35% resistance to head shots)</p><p></p><p>Fall out solider!</p><p>HellinPelican</p></blockquote><p></p>
[QUOTE="HellinPelican, post: 103885, member: 3905"] [ATTACH]130[/ATTACH] This picture shows good spots to "hide" A is my fav, however you must kills the RPG's guys first from that spot. Other spots include in the bus, behind the bus and beside the tank. After you eliminate all the enemies go around the corner [U]A/B/C[/U] The next part divides into three parts. When you save the guy you'll get the location of the information. However if you didn't you'll have to find it on your own. This is one of the most important tips in this walk though [B]If you didn't save the guy to figure you where to go look for the UAV, it will hover over the the correct target.[/B] So proceed to your target either A, B or C [U]A[/U] A is regarded as the easiest of the three. Make your way to the right, the building at the end of the street is your target. Every open window will contain a sniper. Stand behind the brick pile and snipe. After several snipers are killed and some one advances on the building RPG guys will appear in the windows. If one person advances, and the others stay back, the RPG guys shouldn't be a problem. When you go in the building, be careful, kill one guy then back up, wash rinse repeat. When you clear the upstairs don't go for the computer(marked by the "C"), go outside onto the open part, there's two "Elite sand hog guards" kill them, then go for the computer. Red "X" are estimated enemy spawns. [ATTACH]136[/ATTACH] [U]B[/U] B goes right down the middle, as you round the corner 8-9 enemies will spawn as well as snipers in the open windows. Then go down the stairs be careful when you open the door, i suggest opening it then running back up, then killing one guy, back up, wash rinse repeat. When the room appears to be clear on the right is a wall with a crack in it ( marked by the circle) there will be at least one enemy behind it. Then on your left there's a closed door be careful, that door will burst open when you approach it. Trigger it and pull back (marked by the "X in a Box"). After that's done, go though the doorway on your right there are two doors one right in front of you and a metal one. Open the metal one there will be a few enemies behind it. then when ready get one of your teammates to line up in the first small room as you open the final door. Dispose of the guards then boot up the computer (marked by the "C"). Red "X" are estimated enemy spawns. Blue lines represent a door that need to be opened. [ATTACH]137[/ATTACH] [U]C[/U] C is to the far right, work your way around the first corner, in directly in front of you several enemies will spawn. After you dispose of them, around the next corner is a RPG guy running away from you, kill him before he reaches the end of the road. As you advance down the road, it will trigger a spawn. Then turning right at the corner will trigger another spawn, then in the "pen" now on your left yet another spawn. Finally you'll reach the building, open the door clear the next three rooms, then in the court yard there'll be an enemy in the corner (see diagram). When you reach the court yard snipers will spawn on the roofs of adjacent houses. After you've cleared that, moving to the doorway will (you guessed it) trigger a spawn of "elite" sand hog guards (marked by the "X in a box"), clear them, then the next two around the corner then boot up the computer. Red "X" are estimated enemy spawns. Blue lines represent a door that need to be opened. [ATTACH]833.vB[/ATTACH] [U]Finally [/U] Well you made it to the last battle. Depending on where your coming from (A/B/C) you'll face different enemies. A/B Moving towards the arrow, you'll come across a row of columns, don't hide behind them yet. Where will (most of the time) be a spawn there. Trigger it, dispose of the enemies, and take up positions around the columns. (at this point there may have also been a spawn on the roof of an adjacent building) The enemies will target the person closest to the spawn, so take that into account when taking cover. Now let one person go towards the arrow and trigger the last spawn. The main strategy is to wait for enemies to round the corner and head shot them. You should have at least 3-4 minutes left which is plenty of time, just sit wait and snipe. C. C is slightly different, when you open the garage door, there will be enemies down the street to your right. When you've disposed of them, take cover in the garage. Now let one person go towards the arrow and trigger the last spawn. The main strategy is to wait for enemies to round the corner and head shot them. (from the angle at C, you'll have a longer/narrower view into the spawn) You should have at least 3-4 minutes left which is plenty of time, just sit wait and snipe. Watch your radar, sometimes enemies will come from behind. When there seems to be no enemies coming from the spawn, check your radar (so you and estimate the number of "tangos") move up and finish them off. Then plant the bomb on the gate. Congats! you've beat Fireteam On normal you get XP-GP On Hard you get XP-GP and a white Shemagh (25% resistance to head shots) But because you're not a pansy, on extreme you get XP-GP and Black Shemagh (35% resistance to head shots) Fall out solider! HellinPelican [/QUOTE]
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First Person Shooters & Third Person Shooters
Combat Arms
Combat Arms Tactics & Strategy
HellinPelican's Ultimate Fireteam guide
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