Jupackazoin
New Member
Hey I was just curious, I'm making a campaign. Now, what view would be better do you think? Have the camera locked onto your hero as you wander around, or have it free, like it normally is?
Also, I've made an ability, Magic Attack, it adds some magic damage based on the hero level to the heroes attack, It's activated like Searing Arrows. How do I get say, a lightning Target or Fire target animation, the one that swirls around the heroes weapon, when the user activates the ability? It's a custom weapon by the way, so that might cause problems.
Another question:
Is the trigger: Issue order targeting unit trigger the best trigger to use to get the hero to talk to people? At the moment I use this event, and then conditions such as: Hero must be certain distance from target, target must be such and such, unit issuing order must be such and such. A better way would be great, this gets annoying after a while.
Thanx
Also, I've made an ability, Magic Attack, it adds some magic damage based on the hero level to the heroes attack, It's activated like Searing Arrows. How do I get say, a lightning Target or Fire target animation, the one that swirls around the heroes weapon, when the user activates the ability? It's a custom weapon by the way, so that might cause problems.
Another question:
Is the trigger: Issue order targeting unit trigger the best trigger to use to get the hero to talk to people? At the moment I use this event, and then conditions such as: Hero must be certain distance from target, target must be such and such, unit issuing order must be such and such. A better way would be great, this gets annoying after a while.
Thanx