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Other Gaming Forum
PC games
WarCraft III Modding
Variable Help-Elapsed Game Time
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<blockquote data-quote="PiRho" data-source="post: 123799" data-attributes="member: 6586"><p>The trigger tag is still there, the images are just missing. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite5" alt=":confused:" title="Confused :confused:" loading="lazy" data-shortname=":confused:" /> </p><p>* sends a PM to Arkidas *</p><p></p><p>As for the time variable, I don't know the solution right off, but I'll load up world editor and look for a solution.</p><p></p><p>EDIT:</p><p>Well, I tried using the trigger GUI and didn't find a variable type that seemed to work out of the obvious choices. You could try converting your trigger to raw JASS, and it should work:</p><p></p><p>Where udg_TimeValue is an integer variable you want to use as the custom time value.</p><p></p><p>I don't know of an easier solution at the moment. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /> Someone else may be able to post more ideas.</p></blockquote><p></p>
[QUOTE="PiRho, post: 123799, member: 6586"] The trigger tag is still there, the images are just missing. :confused: * sends a PM to Arkidas * As for the time variable, I don't know the solution right off, but I'll load up world editor and look for a solution. EDIT: Well, I tried using the trigger GUI and didn't find a variable type that seemed to work out of the obvious choices. You could try converting your trigger to raw JASS, and it should work: Where udg_TimeValue is an integer variable you want to use as the custom time value. I don't know of an easier solution at the moment. :( Someone else may be able to post more ideas. [/QUOTE]
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Other Gaming Forum
PC games
WarCraft III Modding
Variable Help-Elapsed Game Time
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