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Thursday's Basic Trigger Tutorial v3
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<blockquote data-quote="Thursday" data-source="post: 107920" data-attributes="member: 5835"><p><u>Thursday's Trigger Tutorial, Version 3</u></p><p></p><p>*Note,,, Events are coded in Red, Actions in Green</p><p></p><p><strong>---TO OPEN A GATE---</strong></p><p></p><p><span style="color: #FF0000">Event Type -All </span></p><p><span style="color: #FF0000">Player - Chat Message</span></p><p><span style="color: #FF0000"></span></p><p><span style="color: #FF0000">Event Text</span></p><p><span style="color: #FF0000">Player # (Color) types a chat message containing (-open) as (An exact match) </span></p><p></p><p></p><p><span style="color: #33CC00">Action Type -All </span></p><p><span style="color: #33CC00">Destructible - open/Close/Destroy gate</span></p><p><span style="color: #33CC00"></span></p><p><span style="color: #33CC00">Action Text</span></p><p><span style="color: #33CC00">Open Demonic Gate (Horizontal...blah) </span></p><p></p><p></p><p><strong>---TO ALLY WITH TYPIN---</strong></p><p></p><p><span style="color: #FF0000">Event Type -All </span></p><p><span style="color: #FF0000">Player - Chat Message</span></p><p><span style="color: #FF0000"></span></p><p><span style="color: #FF0000">Event Text</span></p><p><span style="color: #FF0000">Player 1 (red) types a chat message containing (-ally gray) as (An exact match)</span></p><p><span style="color: #FF0000">Player 2 (blue) types a chat message containing (-ally gray) as (An exact match)</span></p><p><span style="color: #FF0000">Player 3 (teal) types a chat message containing (-ally gray) as (An exact match)</span></p><p><span style="color: #FF0000">Player 4 (Purple) types a chat message containing (-ally gray) as (An exact match)</span></p><p><span style="color: #FF0000">ETC</span></p><p></p><p></p><p><span style="color: #33CC00">Action Type -All </span></p><p><span style="color: #33CC00">Player - Set Alliance</span></p><p><span style="color: #33CC00"></span></p><p><span style="color: #33CC00">Action Text</span></p><p><span style="color: #33CC00">Make (Triggering Player) treat Player gray as an Ally with share vision</span></p><p></p><p></p><p><strong>---unally = SAME BUT -unally and treat gray as enemy---</strong></p><p></p><p></p><p><strong>---Unlimited money---</strong></p><p>On map initialization...</p><p></p><p><span style="color: #33CC00">Action Type -All </span></p><p><span style="color: #33CC00">Player - Add Property</span></p><p><span style="color: #33CC00"></span></p><p><span style="color: #33CC00">Action text</span></p><p><span style="color: #33CC00">Add 1000000 to Player # (color) Current Gold/Lumber/Food</span></p><p></p><p></p><p><strong>---Map Announcement at beginning---</strong></p><p><span style="color: #33CC00">Action Type -All </span></p><p><span style="color: #33CC00">Quest - Quest Message</span></p><p><span style="color: #33CC00"></span></p><p><span style="color: #33CC00">Action Text</span></p><p><span style="color: #33CC00">Display to (All players) the Quest Update message: u can make and break alliances by saying:</span></p><p><span style="color: #33CC00"></span></p><p><span style="color: #33CC00">-ally (color) or -unally (color)</span></p><p><span style="color: #33CC00"></span></p><p><span style="color: #33CC00">ally god right away or DIE</span></p><p></p><p><strong>---Make a destructible item invulnerable---</strong></p><p><span style="color: #33CC00">Action Type -All </span></p><p><span style="color: #33CC00">Destructible - Make Invulnerable/vulnerable</span></p><p><span style="color: #33CC00"></span></p><p><span style="color: #33CC00">Action Text</span></p><p><span style="color: #33CC00">Make |Gate (Horizontal) 0586 <gen> Invulnerable</span></p><p></p><p></p><p><strong>---Make a message appear for a time----</strong></p><p><span style="color: #33CC00">Action type -All </span></p><p><span style="color: #33CC00">Game - Text Message (explicitly TIMED)</span></p><p><span style="color: #33CC00"></span></p><p><span style="color: #33CC00">Action Text</span></p><p><span style="color: #33CC00">Display to (all players) for (TIME) seconds the text: TEXT</span></p><p></p><p></p><p><strong>---Someone leaves it will display---</strong></p><p><span style="color: #FF0000">Event Type -All </span></p><p><span style="color: #FF0000">Player - leaves game</span></p><p><span style="color: #FF0000"></span></p><p><span style="color: #FF0000">Event text</span></p><p><span style="color: #FF0000">Player 1 (red) leaves the game</span></p><p></p><p></p><p><span style="color: #33CC00">Action Type -All </span></p><p><span style="color: #33CC00">Game - Text message (auto-timed)</span></p><p><span style="color: #33CC00"></span></p><p><span style="color: #33CC00">Action Text</span></p><p><span style="color: #33CC00">Display to (All Players) the text (( Name of Player 1 (red)) + Has left the game!</span></p><p><span style="color: #33CC00"></span></p><p><span style="color: #33CC00">-------------------------------------------------------------------------------------------------------</span></p><p><span style="color: #33CC00"></span></p><p><span style="color: #33CC00">Action Type -all </span></p><p><span style="color: #33CC00">Trigger - Turn off</span></p><p><span style="color: #33CC00"></span></p><p><span style="color: #33CC00">Action text</span></p><p><span style="color: #33CC00">Turn off (this trigger) </span></p><p></p><p></p><p><strong>---Put quests in stuff---</strong></p><p><span style="color: #FF0000">Event Type -All </span></p><p><span style="color: #FF0000">Quest - Create Quest</span></p><p></p><p>Create a REQUIRED quest titled STUFF with the description THIS MAP IS BLAH, using icon path ICON</p><p></p><p><strong>---Start/Stop Music---</strong></p><p><span style="color: #FF0000">Event type -All </span></p><p><span style="color: #FF0000">Player - Chat Message</span></p><p><span style="color: #FF0000"></span></p><p><span style="color: #FF0000">Event Text</span></p><p><span style="color: #FF0000">Player 1 (Red) types a chat message containing -start as An Exact Match</span></p><p></p><p></p><p><span style="color: #33CC00">Action type -all </span></p><p><span style="color: #33CC00">Sound - play sound</span></p><p><span style="color: #33CC00"></span></p><p><span style="color: #33CC00">Action Text </span></p><p><span style="color: #33CC00">Play MP3 VARIABLE USE IN SOUNDS</span></p><p></p><p></p><p><strong>---Simple Game Cheats---</strong></p><p><strong>Add **** Cash</strong></p><p><span style="color: #FF0000">Event type -All Player - Chat Message</span></p><p><span style="color: #FF0000"></span></p><p><span style="color: #FF0000">Event Text</span></p><p><span style="color: #FF0000">Player #(Color) types a chat message containing -*** as An Exact Match</span></p><p></p><p></p><p><span style="color: #33CC00">Action Type - all Player Add property</span></p><p><span style="color: #33CC00"></span></p><p><span style="color: #33CC00">Action Text </span></p><p><span style="color: #33CC00">Add **** to Player #(Color) Current Gold</span></p><p></p><p><strong>Add **** Lumber</strong></p><p><span style="color: #FF0000">Event type -All Player - Chat Message</span></p><p><span style="color: #FF0000"></span></p><p><span style="color: #FF0000">Event Text</span></p><p><span style="color: #FF0000">Player #(Color) types a chat message containing -*** as An Exact Match</span></p><p></p><p></p><p><span style="color: #33CC00">Action Type - all Player Add property</span></p><p><span style="color: #33CC00"></span></p><p><span style="color: #33CC00">Action Text </span></p><p><span style="color: #33CC00">Add **** to Player #(Color) Current Lumber</span></p><p></p><p></p><p><strong>---Player Wins Game---</strong></p><p><strong>Destroy a building to win</strong></p><p><span style="color: #FF0000">Event type -All </span></p><p><span style="color: #FF0000">Unit Specific Unit Event</span></p><p><span style="color: #FF0000"></span></p><p><span style="color: #FF0000">Event Text</span></p><p><span style="color: #FF0000">[Building Triggered] Dies</span></p><p></p><p></p><p><span style="color: #33CC00">Action Type - All </span></p><p><span style="color: #33CC00">Quest - Quest Message</span></p><p><span style="color: #33CC00"></span></p><p><span style="color: #33CC00">Action Text </span></p><p><span style="color: #33CC00">Display to All Players the Quest Update message: ******</span></p><p><span style="color: #33CC00"></span></p><p><span style="color: #33CC00">--------------------------------------------------------------------------</span></p><p><span style="color: #33CC00"></span></p><p><span style="color: #33CC00">Action Type - All </span></p><p><span style="color: #33CC00">Game - Victory</span></p><p><span style="color: #33CC00"></span></p><p><span style="color: #33CC00">Action Text </span></p><p><span style="color: #33CC00">Victory Player #(Color) (Show dialog, Show Scores)</span></p><p><span style="color: #33CC00"></span></p><p><span style="color: #33CC00">--------------------------------------------------------------------------</span></p><p><span style="color: #33CC00"></span></p><p><span style="color: #33CC00">Action Type - All </span></p><p><span style="color: #33CC00">Game - Defeat</span></p><p><span style="color: #33CC00"></span></p><p><span style="color: #33CC00">Action Text </span></p><p><span style="color: #33CC00">Defeat Player #(Color) with the message: DEFEAT! </span></p><p></p><p></p><p><strong>---Make a unit invulnerable---</strong></p><p><span style="color: #FF0000">Event Type - all</span></p><p><span style="color: #FF0000">Map Initialization</span></p><p></p><p></p><p><span style="color: #33CC00">Action Type - All </span></p><p><span style="color: #33CC00">Unit - Make vulnerable/invulnerable</span></p><p><span style="color: #33CC00"></span></p><p><span style="color: #33CC00">Action Text </span></p><p><span style="color: #33CC00">Make [Triggered Unit] invulnerable</span></p><p></p><p></p><p></p><p></p><p>Updates - Added color coding for easier ways to understand <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Thursday, post: 107920, member: 5835"] [u]Thursday's Trigger Tutorial, Version 3[/u] *Note,,, Events are coded in Red, Actions in Green [b]---TO OPEN A GATE---[/b] [color=#FF0000]Event Type -All Player - Chat Message Event Text Player # (Color) types a chat message containing (-open) as (An exact match) [/color] [color=#33CC00]Action Type -All Destructible - open/Close/Destroy gate Action Text Open Demonic Gate (Horizontal...blah) [/color] [b]---TO ALLY WITH TYPIN---[/b] [color=#FF0000]Event Type -All Player - Chat Message Event Text Player 1 (red) types a chat message containing (-ally gray) as (An exact match) Player 2 (blue) types a chat message containing (-ally gray) as (An exact match) Player 3 (teal) types a chat message containing (-ally gray) as (An exact match) Player 4 (Purple) types a chat message containing (-ally gray) as (An exact match) ETC[/color] [color=#33CC00]Action Type -All Player - Set Alliance Action Text Make (Triggering Player) treat Player gray as an Ally with share vision[/color] [b]---unally = SAME BUT -unally and treat gray as enemy---[/b] [b]---Unlimited money---[/b] On map initialization... [color=#33CC00]Action Type -All Player - Add Property Action text Add 1000000 to Player # (color) Current Gold/Lumber/Food[/color] [b]---Map Announcement at beginning---[/b] [color=#33CC00]Action Type -All Quest - Quest Message Action Text Display to (All players) the Quest Update message: u can make and break alliances by saying: -ally (color) or -unally (color) ally god right away or DIE[/color] [b]---Make a destructible item invulnerable---[/b] [color=#33CC00]Action Type -All Destructible - Make Invulnerable/vulnerable Action Text Make |Gate (Horizontal) 0586 <gen> Invulnerable[/color] [b]---Make a message appear for a time----[/b] [color=#33CC00]Action type -All Game - Text Message (explicitly TIMED) Action Text Display to (all players) for (TIME) seconds the text: TEXT[/color] [b]---Someone leaves it will display---[/b] [color=#FF0000]Event Type -All Player - leaves game Event text Player 1 (red) leaves the game[/color] [color=#33CC00]Action Type -All Game - Text message (auto-timed) Action Text Display to (All Players) the text (( Name of Player 1 (red)) + Has left the game! ------------------------------------------------------------------------------------------------------- Action Type -all Trigger - Turn off Action text Turn off (this trigger) [/color] [b]---Put quests in stuff---[/b] [color=#FF0000]Event Type -All Quest - Create Quest[/color] Create a REQUIRED quest titled STUFF with the description THIS MAP IS BLAH, using icon path ICON [b]---Start/Stop Music---[/b] [color=#FF0000]Event type -All Player - Chat Message Event Text Player 1 (Red) types a chat message containing -start as An Exact Match[/color] [color=#33CC00]Action type -all Sound - play sound Action Text Play MP3 VARIABLE USE IN SOUNDS[/color] [b]---Simple Game Cheats---[/b] [b]Add **** Cash[/b] [color=#FF0000]Event type -All Player - Chat Message Event Text Player #(Color) types a chat message containing -*** as An Exact Match[/color] [color=#33CC00]Action Type - all Player Add property Action Text Add **** to Player #(Color) Current Gold[/color] [b]Add **** Lumber[/b] [color=#FF0000]Event type -All Player - Chat Message Event Text Player #(Color) types a chat message containing -*** as An Exact Match[/color] [color=#33CC00]Action Type - all Player Add property Action Text Add **** to Player #(Color) Current Lumber[/color] [b]---Player Wins Game---[/b] [b]Destroy a building to win[/b] [color=#FF0000]Event type -All Unit Specific Unit Event Event Text [Building Triggered] Dies[/color] [color=#33CC00]Action Type - All Quest - Quest Message Action Text Display to All Players the Quest Update message: ****** -------------------------------------------------------------------------- Action Type - All Game - Victory Action Text Victory Player #(Color) (Show dialog, Show Scores) -------------------------------------------------------------------------- Action Type - All Game - Defeat Action Text Defeat Player #(Color) with the message: DEFEAT! [/color] [b]---Make a unit invulnerable---[/b] [color=#FF0000]Event Type - all Map Initialization[/color] [color=#33CC00]Action Type - All Unit - Make vulnerable/invulnerable Action Text Make [Triggered Unit] invulnerable[/color] Updates - Added color coding for easier ways to understand :) [/QUOTE]
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Thursday's Basic Trigger Tutorial v3
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