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WarCraft III Modding
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<blockquote data-quote="Escurial" data-source="post: 108000" data-attributes="member: 5853"><p>ahh its easy. its just 2 ways to find out how many times you need to shoot a creature until its dead.</p><p></p><p>First you have 2 static values. D and C. D is how long a creature is within range. lets say 5 secs. The attackspeed is 2 hits per second.</p><p>So we have 5/2 is 2.5 hits per run. So the towers can hit the creatures at least 2.5 times a run.</p><p>How is this helpfull??</p><p>Lets say the creatures have a health of 2000 and we have to kill it within 2.5 hits. so the attack of the tower should be above 2000/2.5=800. so the tower must have a attack of 800 or higher to kill the creature. if he dosnt then he cant kill the creature.</p><p></p><p>Anyway its a good way to calculate how strong the towers should be at sertain levels.</p></blockquote><p></p>
[QUOTE="Escurial, post: 108000, member: 5853"] ahh its easy. its just 2 ways to find out how many times you need to shoot a creature until its dead. First you have 2 static values. D and C. D is how long a creature is within range. lets say 5 secs. The attackspeed is 2 hits per second. So we have 5/2 is 2.5 hits per run. So the towers can hit the creatures at least 2.5 times a run. How is this helpfull?? Lets say the creatures have a health of 2000 and we have to kill it within 2.5 hits. so the attack of the tower should be above 2000/2.5=800. so the tower must have a attack of 800 or higher to kill the creature. if he dosnt then he cant kill the creature. Anyway its a good way to calculate how strong the towers should be at sertain levels. [/QUOTE]
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