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First Person Shooters & Third Person Shooters
Combat Arms
Nexon needs to work on some things for the game
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<blockquote data-quote="Elite SEAL" data-source="post: 102742"><p>In my opinion, Nexon needs to do some work on a lot of things.</p><p></p><p>example 1: Melee weapons/fighting needs to be worked on, because, take for example today, multiple times I would aim for the guys head, attack, and it wouldn't even register as a hit...<em>whatsoever!!!!!<em> </em></em></p><p><em><em></em></em></p><p><em><em>example 1a: Also, numerous times, on melee rounds, players will run into each other while attempting to slash, but players will end up "inside" each other, and it is like "WDF?! YOU WERE INSIDE ME!" (at least thats what it seems like) So, Nexon could </em></em></p><p><em><em></em></em></p><p><em><em>so, Nexon needs to work on things like above. </em></em></p><p><em><em></em></em></p><p><em><em>I know also that sometimes, not very often, sniper shots that clearly hit a player don't register, so Nexon could work on that too.</em></em></p><p><em><em></em></em></p><p><em><em>That's what I think, and there's more</em></em></p></blockquote><p></p>
[QUOTE="Elite SEAL, post: 102742"] In my opinion, Nexon needs to do some work on a lot of things. example 1: Melee weapons/fighting needs to be worked on, because, take for example today, multiple times I would aim for the guys head, attack, and it wouldn't even register as a hit...[I]whatsoever!!!!![I] example 1a: Also, numerous times, on melee rounds, players will run into each other while attempting to slash, but players will end up "inside" each other, and it is like "WDF?! YOU WERE INSIDE ME!" (at least thats what it seems like) So, Nexon could so, Nexon needs to work on things like above. I know also that sometimes, not very often, sniper shots that clearly hit a player don't register, so Nexon could work on that too. That's what I think, and there's more[/I][/I] [/QUOTE]
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First Person Shooters & Third Person Shooters
Combat Arms
Nexon needs to work on some things for the game
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