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Warcraft Tools and Tutorials
How to Import a Model
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<blockquote data-quote="Archian" data-source="post: 121168" data-attributes="member: 6504"><p>Models do not have a set file path unless you wish to replace an existing model within Warcraft.</p><p>So, as per all imports, import the model as follows.</p><p></p><p><strong>Step 1:</strong> Get The Model.</p><p>Get the model you want to import.</p><p></p><p><strong>Where can I find downloadable models?</strong></p><p><a href="http://www.wc3campaigns.net" target="_blank">www.wc3campaigns.net</a></p><p><a href="http://www.wc3sear.ch" target="_blank">www.wc3sear.ch</a></p><p><a href="http://saga.samods.org/wc3models/other.html" target="_blank">http://saga.samods.org/wc3models/other.html</a></p><p></p><p>Download it, and extract the files into a folder. </p><p>If the model has custom skins, make sure they are in “.blp” format.</p><p></p><p><strong>Step 2: The Import Manager</strong></p><p><a href="http://imageshack.us" target="_blank"><img src="http://img133.imageshack.us/img133/2441/13cn1.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p><em>(The tooltip menu)</em></p><p></p><p>Click on the Import Manager (F12) in the tool tip menu.</p><p><a href="http://imageshack.us" target="_blank"><img src="http://img133.imageshack.us/img133/6599/26ph1.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p><em>(Import Manager Icon)</em></p><p></p><p>Then click on File, Import File (Ctrl+I) or Import Files (Ctrl+Shift+I) if you want to import more then one file.</p><p><a href="http://imageshack.us" target="_blank"><img src="http://img133.imageshack.us/img133/2863/31cd1.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p><strong>NOTE</strong> – You can also click on the icon shown within the import manager to import a file.</p><p><a href="http://imageshack.us" target="_blank"><img src="http://img97.imageshack.us/img97/6050/41bm1.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p><em>(Import File (Ctrl+I))</em></p><p></p><p><strong>Step 3:</strong> Import the Model</p><p>Then browse through your files and find the model you want to import.</p><p></p><p><strong>Step 4:</strong> Custom Paths</p><p></p><p>You will probably notice that the imported files all show a path like "war3mapImported\<strong>???</strong>.blp". </p><p>This is wrong and you need to adjust all paths.</p><p>The main model file is the ".mdx". </p><p>This model don’t need a specific path, so you can leave it the way it is now: "war3mapImported\<strong>???</strong>.mdx" or just delete the “war3mapImported\”.</p><p></p><p><strong>NOTE</strong> - Paths are all different depending of the creator, the creator of a model or a skin chooses the path which the model/skin needs in order to work probably.</p><p></p><p>To edit a path of an imported file you double click the imported file and then check/enable the "Use custom path" checkbox. Now enter the correct path.</p><p></p><p><a href="http://imageshack.us" target="_blank"><a href=\"http://img96.imageshack.us/img96/5631/56vc.jpg\" target=\"_new\"><img width=\"501\" class=\"attach\" src=\"http://img96.imageshack.us/img96/5631/56vc.jpg\" border='0' alt=\"IPB Image\" /></a></p><p></a></p><p><em>(In this case i'm useing a Drake model)</em></p><p></p><p><strong>NOTE</strong> – Usually creators write the paths of the models/skins so people know what path they should use so they don’t have to try all kinds of paths. </p><p></p><p>After you’ve entered the correct path, click on OK.</p><p></p><p><strong>Step 5:</strong> Save the Map and close it.</p><p></p><p><strong>Step 6:</strong> Open the Map</p><p>Your model should now appear in game.</p><p></p><p><strong>NOTE</strong> - You can make a new custom unit or base it on another one to see if the model appears under Art – Model File.</p><p></p><p>If you can’t see the model, try place the unit on the map.</p><p>If it doesn’t appear there, it’s either bugged or else the custom path is wrong.</p></blockquote><p></p>
[QUOTE="Archian, post: 121168, member: 6504"] Models do not have a set file path unless you wish to replace an existing model within Warcraft. So, as per all imports, import the model as follows. [b]Step 1:[/b] Get The Model. Get the model you want to import. [b]Where can I find downloadable models?[/b] [url]www.wc3campaigns.net[/url] [url]www.wc3sear.ch[/url] [url="http://saga.samods.org/wc3models/other.html"]http://saga.samods.org/wc3models/other.html[/url] Download it, and extract the files into a folder. If the model has custom skins, make sure they are in “.blp” format. [b]Step 2: The Import Manager[/b] [url="http://imageshack.us"][img]http://img133.imageshack.us/img133/2441/13cn1.jpg[/img][/url] [i](The tooltip menu)[/i] Click on the Import Manager (F12) in the tool tip menu. [url="http://imageshack.us"][img]http://img133.imageshack.us/img133/6599/26ph1.jpg[/img][/url] [i](Import Manager Icon)[/i] Then click on File, Import File (Ctrl+I) or Import Files (Ctrl+Shift+I) if you want to import more then one file. [url="http://imageshack.us"][img]http://img133.imageshack.us/img133/2863/31cd1.jpg[/img][/url] [b]NOTE[/b] – You can also click on the icon shown within the import manager to import a file. [url="http://imageshack.us"][img]http://img97.imageshack.us/img97/6050/41bm1.jpg[/img][/url] [i](Import File (Ctrl+I))[/i] [b]Step 3:[/b] Import the Model Then browse through your files and find the model you want to import. [b]Step 4:[/b] Custom Paths You will probably notice that the imported files all show a path like "war3mapImported\[b]???[/b].blp". This is wrong and you need to adjust all paths. The main model file is the ".mdx". This model don’t need a specific path, so you can leave it the way it is now: "war3mapImported\[b]???[/b].mdx" or just delete the “war3mapImported\”. [b]NOTE[/b] - Paths are all different depending of the creator, the creator of a model or a skin chooses the path which the model/skin needs in order to work probably. To edit a path of an imported file you double click the imported file and then check/enable the "Use custom path" checkbox. Now enter the correct path. [url="http://imageshack.us"]<a href=\"http://img96.imageshack.us/img96/5631/56vc.jpg\" target=\"_new\"><img width=\"501\" class=\"attach\" src=\"http://img96.imageshack.us/img96/5631/56vc.jpg\" border='0' alt=\"IPB Image\" />[/url] </a> [i](In this case i'm useing a Drake model)[/i] [b]NOTE[/b] – Usually creators write the paths of the models/skins so people know what path they should use so they don’t have to try all kinds of paths. After you’ve entered the correct path, click on OK. [b]Step 5:[/b] Save the Map and close it. [b]Step 6:[/b] Open the Map Your model should now appear in game. [b]NOTE[/b] - You can make a new custom unit or base it on another one to see if the model appears under Art – Model File. If you can’t see the model, try place the unit on the map. If it doesn’t appear there, it’s either bugged or else the custom path is wrong. [/QUOTE]
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