How to Import a Model

Archian

New Member
Models do not have a set file path unless you wish to replace an existing model within Warcraft.
So, as per all imports, import the model as follows.

Step 1: Get The Model.
Get the model you want to import.

Where can I find downloadable models?
www.wc3campaigns.net
www.wc3sear.ch
http://saga.samods.org/wc3models/other.html

Download it, and extract the files into a folder.
If the model has custom skins, make sure they are in “.blp” format.

Step 2: The Import Manager

(The tooltip menu)

Click on the Import Manager (F12) in the tool tip menu.

(Import Manager Icon)

Then click on File, Import File (Ctrl+I) or Import Files (Ctrl+Shift+I) if you want to import more then one file.

NOTE – You can also click on the icon shown within the import manager to import a file.

(Import File (Ctrl+I))

Step 3: Import the Model
Then browse through your files and find the model you want to import.

Step 4: Custom Paths

You will probably notice that the imported files all show a path like "war3mapImported\???.blp".
This is wrong and you need to adjust all paths.
The main model file is the ".mdx".
This model don’t need a specific path, so you can leave it the way it is now: "war3mapImported\???.mdx" or just delete the “war3mapImported\”.

NOTE - Paths are all different depending of the creator, the creator of a model or a skin chooses the path which the model/skin needs in order to work probably.

To edit a path of an imported file you double click the imported file and then check/enable the "Use custom path" checkbox. Now enter the correct path.

<a href=\"http://img96.imageshack.us/img96/5631/56vc.jpg\" target=\"_new\"><img width=\"501\" class=\"attach\" src=\"http://img96.imageshack.us/img96/5631/56vc.jpg\" border='0' alt=\"IPB Image\" />
</a>
(In this case i'm useing a Drake model)

NOTE – Usually creators write the paths of the models/skins so people know what path they should use so they don’t have to try all kinds of paths.

After you’ve entered the correct path, click on OK.

Step 5: Save the Map and close it.

Step 6: Open the Map
Your model should now appear in game.

NOTE - You can make a new custom unit or base it on another one to see if the model appears under Art – Model File.

If you can’t see the model, try place the unit on the map.
If it doesn’t appear there, it’s either bugged or else the custom path is wrong.
 
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