Forums
New posts
Search forums
What's new
New posts
New profile posts
Latest activity
Members
Current visitors
New profile posts
Search profile posts
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Install the app
Install
Come and join our gamer community by
registering for free here
Other Gaming Forum
PC games
WarCraft III Modding
Hero Glows
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Werewulf" data-source="post: 114042" data-attributes="member: 5915"><p>dl oinkerwinkles vertex modifier in the pinned thread on tools.</p><p>then use yogbul on an extracted model which can be extracted by wc3viewer.</p><p>yogbuls converter will make it mdl, then open that mdl using oinker winkles vertex mod. it will ask you what geoset, choose the one with the glow.</p><p>keep gettin till u find the glow.</p><p>select all the vertexs, and click remove then click save.</p><p>use the converter to make it to a mdx.</p></blockquote><p></p>
[QUOTE="Werewulf, post: 114042, member: 5915"] dl oinkerwinkles vertex modifier in the pinned thread on tools. then use yogbul on an extracted model which can be extracted by wc3viewer. yogbuls converter will make it mdl, then open that mdl using oinker winkles vertex mod. it will ask you what geoset, choose the one with the glow. keep gettin till u find the glow. select all the vertexs, and click remove then click save. use the converter to make it to a mdx. [/QUOTE]
Verification
Post reply
Other Gaming Forum
PC games
WarCraft III Modding
Hero Glows
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top