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First Person Shooters & Third Person Shooters
Combat Arms
Combat Arms Technical Support
Game just closes..
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<blockquote data-quote="Kippenhoofd" data-source="post: 88061" data-attributes="member: 4116"><p>Well, this doesnt help..<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p></p><p>Here are my compu specs..</p><p></p><p>System Information</p><p>------------------</p><p>Time of this report: 11/29/2008, 11:11:25</p><p> Machine name: BENEDEN</p><p> Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)</p><p> Language: Dutch (Regional Setting: Dutch)</p><p>System Manufacturer: MEDIONPC</p><p> System Model: MS-7091</p><p> BIOS: Phoenix - AwardBIOS v6.00PG</p><p> Processor: Intel(R) Pentium(R) 4 CPU 3.06GHz</p><p> Memory: 1024MB RAM</p><p> Page File: 468MB used, 1992MB available</p><p> Windows Dir: C:\WINDOWS</p><p> DirectX Version: DirectX 9.0c (4.09.0000.0904)</p><p>DX Setup Parameters: Not found</p><p> DxDiag Version: 5.03.2600.5512 32bit Unicode</p><p>---------------</p><p>Display Devices</p><p>---------------</p><p> Card name: NVIDIA GeForce 6200SE TurboCache(TM)</p><p> Manufacturer: NVIDIA</p><p> Chip type: GeForce 6200SE TurboCache(TM)</p><p> DAC type: Integrated RAMDAC</p><p> Device Key: Enum\PCI\VEN_10DE&DEV_0162&SUBSYS_FA33107D&REV_A1</p><p> Display Memory: 256.0 MB</p><p> Current Mode: 1152 x 864 (32 bit) (75Hz)</p><p> Monitor: Plug en Play-monitor</p><p> Monitor Max Res: 1600,1200</p><p> Driver Name: nv4_disp.dll</p><p> Driver Version: 6.14.0010.7801 (English)</p><p> DDI Version: 9 (or higher)</p><p>Driver Attributes: Final Retail</p><p> Driver Date/Size: 8/2/2005 16:35:00, 3908864 bytes</p><p> WHQL Logo'd: Yes</p><p> WHQL Date Stamp: n/a</p><p> VDD: n.v.t.</p><p> Mini VDD: nv4_mini.sys</p><p> Mini VDD Date: 8/2/2005 16:35:00, 3198560 bytes</p><p>Device Identifier: {D7B71E3E-4222-11CF-B46D-39DA00C2CB35}</p><p> Vendor ID: 0x10DE</p><p> Device ID: 0x0162</p><p> SubSys ID: 0xFA33107D</p><p> Revision ID: 0x00A1</p><p> Revision ID: 0x00A1</p><p> Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A </p><p> Deinterlace Caps: {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive </p><p> {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch </p><p> {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive </p><p> {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch </p><p> {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive </p><p> {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch </p><p> {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive </p><p> {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch </p><p> Registry: OK</p><p> DDraw Status: Enabled</p><p> D3D Status: Enabled</p><p> AGP Status: Enabled</p><p>DDraw Test Result: Not run</p><p> D3D7 Test Result: Not run</p><p> D3D8 Test Result: Not run</p><p> D3D9 Test Result: Not run</p></blockquote><p></p>
[QUOTE="Kippenhoofd, post: 88061, member: 4116"] Well, this doesnt help..:( Here are my compu specs.. System Information ------------------ Time of this report: 11/29/2008, 11:11:25 Machine name: BENEDEN Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236) Language: Dutch (Regional Setting: Dutch) System Manufacturer: MEDIONPC System Model: MS-7091 BIOS: Phoenix - AwardBIOS v6.00PG Processor: Intel(R) Pentium(R) 4 CPU 3.06GHz Memory: 1024MB RAM Page File: 468MB used, 1992MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.5512 32bit Unicode --------------- Display Devices --------------- Card name: NVIDIA GeForce 6200SE TurboCache(TM) Manufacturer: NVIDIA Chip type: GeForce 6200SE TurboCache(TM) DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0162&SUBSYS_FA33107D&REV_A1 Display Memory: 256.0 MB Current Mode: 1152 x 864 (32 bit) (75Hz) Monitor: Plug en Play-monitor Monitor Max Res: 1600,1200 Driver Name: nv4_disp.dll Driver Version: 6.14.0010.7801 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 8/2/2005 16:35:00, 3908864 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: n.v.t. Mini VDD: nv4_mini.sys Mini VDD Date: 8/2/2005 16:35:00, 3198560 bytes Device Identifier: {D7B71E3E-4222-11CF-B46D-39DA00C2CB35} Vendor ID: 0x10DE Device ID: 0x0162 SubSys ID: 0xFA33107D Revision ID: 0x00A1 Revision ID: 0x00A1 Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A Deinterlace Caps: {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run [/QUOTE]
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First Person Shooters & Third Person Shooters
Combat Arms
Combat Arms Technical Support
Game just closes..
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