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First Person Shooters & Third Person Shooters
Counterstrike CZ/CS/CSS/GO Forum
Map Questions
cs_militia CSS
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<blockquote data-quote="Ind3lible" data-source="post: 167514" data-attributes="member: 7530"><p>Look in the "Scrim Servers & Non PuNx server talk" section. </p><p></p><p>I also messed around a little bit with the new militia. They're are still things the need to work out with source. The hostage AI stinks and they get stuck in the tunnels. Also they really need to fix the object like barrels and such so you can actually sand on them and not bouce off of them. Works in Half Life 2 that way...don't know why they can't get it done in CS.</p></blockquote><p></p>
[QUOTE="Ind3lible, post: 167514, member: 7530"] Look in the "Scrim Servers & Non PuNx server talk" section. I also messed around a little bit with the new militia. They're are still things the need to work out with source. The hostage AI stinks and they get stuck in the tunnels. Also they really need to fix the object like barrels and such so you can actually sand on them and not bouce off of them. Works in Half Life 2 that way...don't know why they can't get it done in CS. [/QUOTE]
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First Person Shooters & Third Person Shooters
Counterstrike CZ/CS/CSS/GO Forum
Map Questions
cs_militia CSS
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