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First Person Shooters & Third Person Shooters
Counterstrike CZ/CS/CSS/GO Forum
CS:S hitboxes
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<blockquote data-quote="Puppet" data-source="post: 149715" data-attributes="member: 7856"><p>Here is a good article that explains the hitboxes.</p><p></p><p><a href="http://www.pro-hl.com/column_bomberman_1.shtml" target="_blank">http://www.pro-hl.com/column_bomberman_1.shtml</a></p><p></p><p>Here is something interesting I found about that video at the top of this thread. I also found several articles that say the person who created the video was goofing with cl_interp cvar which causes this effect:</p><p></p><p><span style="color: darkblue">I just went and tested this.</span></p><p><span style="color: darkblue">I use all default settings, nothing abnormal, and the hitboxes do in fact appear in front of the models..</span></p><p></p><p><span style="color: yellow">HOWEVER, when I shoot at the hitboxes with the awp, nothing happens. I tested this multiple times and it just doesn't register as a hit unless you hit the actual model, not these drawn hitboxes.</span></p><p><span style="color: darkblue"></span></p><p><span style="color: darkblue">Its quite likely that the sv_showhitboxes command doesn't work well. since it would have been used for debuging perposes only, valve didn't need to fine tune it.</span></p><p><span style="color: darkblue">I'm actually thinking that the hitboxes might be being drawn on a different thread or something, perhapse the delay would be less noticible on a faster machine.</span></p></blockquote><p></p>
[QUOTE="Puppet, post: 149715, member: 7856"] Here is a good article that explains the hitboxes. [url]http://www.pro-hl.com/column_bomberman_1.shtml[/url] Here is something interesting I found about that video at the top of this thread. I also found several articles that say the person who created the video was goofing with cl_interp cvar which causes this effect: [color=darkblue]I just went and tested this. I use all default settings, nothing abnormal, and the hitboxes do in fact appear in front of the models..[/color] [color=yellow]HOWEVER, when I shoot at the hitboxes with the awp, nothing happens. I tested this multiple times and it just doesn't register as a hit unless you hit the actual model, not these drawn hitboxes.[/color] [color=darkblue] Its quite likely that the sv_showhitboxes command doesn't work well. since it would have been used for debuging perposes only, valve didn't need to fine tune it. I'm actually thinking that the hitboxes might be being drawn on a different thread or something, perhapse the delay would be less noticible on a faster machine.[/color] [/QUOTE]
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First Person Shooters & Third Person Shooters
Counterstrike CZ/CS/CSS/GO Forum
CS:S hitboxes
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