Forums
New posts
Search forums
What's new
New posts
New profile posts
Latest activity
Members
Current visitors
New profile posts
Search profile posts
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Install the app
Install
Come and join our gamer community by
registering for free here
First Person Shooters & Third Person Shooters
Counterstrike CZ/CS/CSS/GO Forum
Map Questions
Corruption
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hypnos" data-source="post: 137973" data-attributes="member: 7899"><p>I'm not big on polls....but it seems like the thing to do...I'm also posting this because I want Jholiday's take on why he dislikes it.</p><p></p><p>Personally I love this map. It's a well balanced map in which neither CTs or Ts have much of a distinct advantage over the other. I also like that there are varying heights (altitude) at which players stand. By that I mean, players at upper A get to look down into A, and there are a couple of different levels of height in bomb site B. It's this same height (altitude) difference that makes Parinisei and Aztec fun (imho)</p><p> There are also planty of paths to get around the map...it's not like dust that onyl has two paths. But at the same time it is a map that is easy to learn.</p><p></p><p> I'd like some opinions on this map.</p></blockquote><p></p>
[QUOTE="Hypnos, post: 137973, member: 7899"] I'm not big on polls....but it seems like the thing to do...I'm also posting this because I want Jholiday's take on why he dislikes it. Personally I love this map. It's a well balanced map in which neither CTs or Ts have much of a distinct advantage over the other. I also like that there are varying heights (altitude) at which players stand. By that I mean, players at upper A get to look down into A, and there are a couple of different levels of height in bomb site B. It's this same height (altitude) difference that makes Parinisei and Aztec fun (imho) There are also planty of paths to get around the map...it's not like dust that onyl has two paths. But at the same time it is a map that is easy to learn. I'd like some opinions on this map. [/QUOTE]
Verification
Post reply
First Person Shooters & Third Person Shooters
Counterstrike CZ/CS/CSS/GO Forum
Map Questions
Corruption
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top