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First Person Shooters & Third Person Shooters
Battlefield Heroes Forum
Strategy Talk
Commando Update
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<blockquote data-quote="MonkeyMafia" data-source="post: 213458" data-attributes="member: 9331"><p>Well HATE said that the way the extra damage from PS was worked out against vehicles was fixed, it was being applied after the armour calculations and thus was doing too much damage. This will be a nice adjustment for many of the pilots about, not to mention the fact that there will probably be a drop in the number of commandos due to the gunner buff. He also mentioned something to help the commandos who prefer to knife than to snipe, not sure what the change will be but it'll be intresting to see I'm sure. Not ideaabout any other changes they might make, I'll just wait patiently (well i might bug HATE if he comes back on the forums again)</p></blockquote><p></p>
[QUOTE="MonkeyMafia, post: 213458, member: 9331"] Well HATE said that the way the extra damage from PS was worked out against vehicles was fixed, it was being applied after the armour calculations and thus was doing too much damage. This will be a nice adjustment for many of the pilots about, not to mention the fact that there will probably be a drop in the number of commandos due to the gunner buff. He also mentioned something to help the commandos who prefer to knife than to snipe, not sure what the change will be but it'll be intresting to see I'm sure. Not ideaabout any other changes they might make, I'll just wait patiently (well i might bug HATE if he comes back on the forums again) [/QUOTE]
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First Person Shooters & Third Person Shooters
Battlefield Heroes Forum
Strategy Talk
Commando Update
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