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Baldurs Gate II
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<blockquote data-quote="N00byStance" data-source="post: 123780" data-attributes="member: 5869"><p>Hmm, you seem to play English version? I am afraid that all my screenshots would be in Polish <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>So, here we begin:</p><p></p><p><strong>My main character's best spells:</strong></p><p>[attachmentid=662]</p><p></p><p><strong>Sir Anomen's best spells (currently memorized):</strong></p><p>[attachmentid=663]</p><p></p><p>----------------------------------------------------</p><p>The party:</p><p></p><p><strong>Athreah</strong>, main character</p><p>[attachmentid=664] </p><p>(The translation could not be perfect <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" />)</p><p>Sorcerer: Level 21</p><p>Experience:</p><p>4447296</p><p>Next level:</p><p>4500000</p><p></p><p>- Protection from poison</p><p>- Protection from magic</p><p>- Regeneration in progress</p><p>- Immunity to magic</p><p>- Haste</p><p>- Protection from evil</p><p>- Sequencer active</p><p>- Contingency active</p><p></p><p>Skills:</p><p>Basic THAC0: 13</p><p>THAC0: 5</p><p>Attack count: 1</p><p>Knowledge: 31</p><p>Reputation: Heroic (20)</p><p>Script AI: none</p><p></p><p>Saves:</p><p>Paralysis / Poison / Death: 3 (-7)</p><p>Scepters / Wands / Staffs: -2 (-7)</p><p>Petrification / Polymorph: 0 (-7)</p><p>Breath (?): -3 (-12)</p><p>Spells: -1 (-7)</p><p></p><p>Weapons:</p><p>Dagger +</p><p>Stick (?) +</p><p>Arrow (throwing) +</p><p>Catapult (sling?) +</p><p></p><p>Abilities modificators:</p><p>Hit: +3</p><p>Damage: +7</p><p>Door opening: 50</p><p>Lifting: 500</p><p>Armor Class: 0</p><p>Distance fight: 0</p><p>Reflex: 0</p><p>HP/Level: +2</p><p>Reaction: +8</p><p></p><p>Immunities</p><p>Fire: 20</p><p>Cold: 20</p><p>Electricity: 20</p><p>Magic: 25</p><p>Missiles: 25</p><p>Magic damage: 50</p><p>----------------------------------------------------</p><p><strong>Minsc</strong></p><p>[attachmentid=665]</p><p>----------------------------------------------------</p><p><strong>Jaheira</strong></p><p>[attachmentid=666] </p><p>----------------------------------------------------</p><p><strong>Keldorn Firecam</strong></p><p>[attachmentid=667] </p><p>----------------------------------------------------</p><p><strong>Sir Anomen Delryn</strong></p><p>[attachmentid=668]</p><p>----------------------------------------------------</p><p><strong>Jan Jansen</strong></p><p>[attachmentid=669]</p><p>----------------------------------------------------</p><p></p><p>Jaheira is probably the weakest point of my party. I think that my team is quite good, and various <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>My sorcerer - good for mass damage, also good in melee fight, his good strength and average dexterity/constitution makes him decent fighter too. My favorite strategy for relatively hard enemies is casting Time Stop (and one more right after to make the stop period longer), and casting Comet, Abi-Dalzim's Horrid, Black Blade of Disaster/Energy Blades, and few individual spells/fighting. He has permanent haste (boots of speed), so even when damaged can instantly leave the front line for some cure.</p><p></p><p>Minsc, good ranger, holds Equalizer or Dragon's Breath +4 (halberd). Good damager. Permanent haste (boots of speed). I like his personality <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>Jaheira, probably my weakest link. I personally never used her shapechange ability (well, except the time when he had to defeat the evil female druid one-vs-one in Trademeet quest). Has some useful spells, rather secondary cleric (after Anomen), average fighter. Still, not that bad <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> Nice personality, but quite too much balance-obsessed <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /> Holds Ixil's Nail +6. Now she can turn into earth/fire elemental.</p><p></p><p>Keldorn, ah, excellent anti-mage. Karsomir can find the way to the mages' heart. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> His Dispose Magic can remove enough buffs to make the target damageable and visible, also helpful in removing negative buffs from companions. Good paladin, good personality. I like his way of being, so unusual for most paladins.</p><p></p><p>Anomen, a bit arrogan, still excellent cleric and fighter. Excellent against undead and evil creatures (Holy word, Holy strike, False twilight, Sunfire), decent healer. Very wide range of spells. Handles Crom Faeyr (lift 1600, LOL!) or War Flail of Ages +4.</p><p></p><p>Jan Jansen, ah, very funny person. Very well mage with average variety of spells (most of them 1 instance memorized). Very good thief, good at stealing items and gold, opening doors & fixing traps, but poor at hiding in shadow/silent walking, but I never used this ability, just doesn't fit into my style of fighting. Fights using Gesend's Shortbow or a crossbow +4 which name I forgot (doesn't need ammo, shots fire quarrels. I kept the equitment that I couldn't use (just for one class, for example bards) for him, now he has Use Any Item ability so he can even wear dragon armors, but I rather left his armor, helmet and gloves untouched <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> Btw, for wearing such armor, he would need to wear nothing but the armor <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /> I'm also trying to imagine what would happen when giving him... hm... Crom Faeyr? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>NOTE: Note that my main character sacrificied his Constitution point in the dream (but regained it in Crazy Lum's Machine) and sacrificied 2 hp points, 100 000 XP and 1 Dexterity point in Hell.</p></blockquote><p></p>
[QUOTE="N00byStance, post: 123780, member: 5869"] Hmm, you seem to play English version? I am afraid that all my screenshots would be in Polish :P So, here we begin: [b]My main character's best spells:[/b] [attachmentid=662] [b]Sir Anomen's best spells (currently memorized):[/b] [attachmentid=663] ---------------------------------------------------- The party: [b]Athreah[/b], main character [attachmentid=664] (The translation could not be perfect :P) Sorcerer: Level 21 Experience: 4447296 Next level: 4500000 - Protection from poison - Protection from magic - Regeneration in progress - Immunity to magic - Haste - Protection from evil - Sequencer active - Contingency active Skills: Basic THAC0: 13 THAC0: 5 Attack count: 1 Knowledge: 31 Reputation: Heroic (20) Script AI: none Saves: Paralysis / Poison / Death: 3 (-7) Scepters / Wands / Staffs: -2 (-7) Petrification / Polymorph: 0 (-7) Breath (?): -3 (-12) Spells: -1 (-7) Weapons: Dagger + Stick (?) + Arrow (throwing) + Catapult (sling?) + Abilities modificators: Hit: +3 Damage: +7 Door opening: 50 Lifting: 500 Armor Class: 0 Distance fight: 0 Reflex: 0 HP/Level: +2 Reaction: +8 Immunities Fire: 20 Cold: 20 Electricity: 20 Magic: 25 Missiles: 25 Magic damage: 50 ---------------------------------------------------- [b]Minsc[/b] [attachmentid=665] ---------------------------------------------------- [b]Jaheira[/b] [attachmentid=666] ---------------------------------------------------- [b]Keldorn Firecam[/b] [attachmentid=667] ---------------------------------------------------- [b]Sir Anomen Delryn[/b] [attachmentid=668] ---------------------------------------------------- [b]Jan Jansen[/b] [attachmentid=669] ---------------------------------------------------- Jaheira is probably the weakest point of my party. I think that my team is quite good, and various :) My sorcerer - good for mass damage, also good in melee fight, his good strength and average dexterity/constitution makes him decent fighter too. My favorite strategy for relatively hard enemies is casting Time Stop (and one more right after to make the stop period longer), and casting Comet, Abi-Dalzim's Horrid, Black Blade of Disaster/Energy Blades, and few individual spells/fighting. He has permanent haste (boots of speed), so even when damaged can instantly leave the front line for some cure. Minsc, good ranger, holds Equalizer or Dragon's Breath +4 (halberd). Good damager. Permanent haste (boots of speed). I like his personality :P Jaheira, probably my weakest link. I personally never used her shapechange ability (well, except the time when he had to defeat the evil female druid one-vs-one in Trademeet quest). Has some useful spells, rather secondary cleric (after Anomen), average fighter. Still, not that bad :) Nice personality, but quite too much balance-obsessed :P Holds Ixil's Nail +6. Now she can turn into earth/fire elemental. Keldorn, ah, excellent anti-mage. Karsomir can find the way to the mages' heart. :) His Dispose Magic can remove enough buffs to make the target damageable and visible, also helpful in removing negative buffs from companions. Good paladin, good personality. I like his way of being, so unusual for most paladins. Anomen, a bit arrogan, still excellent cleric and fighter. Excellent against undead and evil creatures (Holy word, Holy strike, False twilight, Sunfire), decent healer. Very wide range of spells. Handles Crom Faeyr (lift 1600, LOL!) or War Flail of Ages +4. Jan Jansen, ah, very funny person. Very well mage with average variety of spells (most of them 1 instance memorized). Very good thief, good at stealing items and gold, opening doors & fixing traps, but poor at hiding in shadow/silent walking, but I never used this ability, just doesn't fit into my style of fighting. Fights using Gesend's Shortbow or a crossbow +4 which name I forgot (doesn't need ammo, shots fire quarrels. I kept the equitment that I couldn't use (just for one class, for example bards) for him, now he has Use Any Item ability so he can even wear dragon armors, but I rather left his armor, helmet and gloves untouched :) Btw, for wearing such armor, he would need to wear nothing but the armor :P I'm also trying to imagine what would happen when giving him... hm... Crom Faeyr? :) NOTE: Note that my main character sacrificied his Constitution point in the dream (but regained it in Crazy Lum's Machine) and sacrificied 2 hp points, 100 000 XP and 1 Dexterity point in Hell. [/QUOTE]
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Baldurs Gate II
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