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Other Gaming Forum
PC games
WarCraft III Modding
In search of a "Road" System
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<blockquote data-quote="Kevin" data-source="post: 127247" data-attributes="member: 7125"><p>HI!</p><p></p><p>I am in search of a road system.</p><p></p><p>A system that will take like let's say a doodad unit or other non-building unit, create a road, and change the faces of the road to match other roads around it (and change their faces too).</p><p></p><p>Something that will have a + roads a L road a T road and a I road.</p><p></p><p>IF no one knows of a road system (I searched and could not find), then what is the best way to go about it? I was thinking of creating doodad units and change their exposed face depending on other roads surrounding them. I would use a "dummy building" to trigger the creation of the doodad, then I'd delete the dummy and keep the doodad. Or should it be a UNIT with Locust? (road needs to be invulnerable, unselectable).</p><p></p><p>Just cruious.</p><p></p><p>ty ^_^</p></blockquote><p></p>
[QUOTE="Kevin, post: 127247, member: 7125"] HI! I am in search of a road system. A system that will take like let's say a doodad unit or other non-building unit, create a road, and change the faces of the road to match other roads around it (and change their faces too). Something that will have a + roads a L road a T road and a I road. IF no one knows of a road system (I searched and could not find), then what is the best way to go about it? I was thinking of creating doodad units and change their exposed face depending on other roads surrounding them. I would use a "dummy building" to trigger the creation of the doodad, then I'd delete the dummy and keep the doodad. Or should it be a UNIT with Locust? (road needs to be invulnerable, unselectable). Just cruious. ty ^_^ [/QUOTE]
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Other Gaming Forum
PC games
WarCraft III Modding
In search of a "Road" System
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