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<blockquote data-quote="Squishy-1" data-source="post: 126888" data-attributes="member: 5982"><p>i have pleanty more spell ideas, and due to battle.net not liking my uber skillz at d2 (i was doing key runs to repetetively and rapidly so they thought i was using a new bot and disabled my key and closed my account which so sucked cuz i had an extreme paladin) i am willing to help you with your project since most of the time i get bored with my own. i dont want to take any artistic parts like animation or modelling because i really dont have the necessary tools, but i can do gfx, triggers, spell crafting and testing so heres my next spell idea for you keep in mind i know not of the story and of the layout</p><p></p><p>since the beast master is friend of beasts, i figuered you would move anyone who selected beastmaster as there hero to neutral passive</p><p>that being said...</p><p></p><p>Call of beasts</p><p>Event call of beasts (dummy spell) is casted</p><p>Action select all neutral hostile units within (distance from hero) of hero and set integer 1-30</p><p>pick all units with integer 1 and attack move to (distance from hero within close vacinity)</p><p></p><p>i know that isnt quite what the trigger would look like but im basing that off memory basically what it would do is pick 1 neutral hostile beast for every 30 neutral hostile beasts (that can be changed if your map isnt flooded with monsters) and send them to the hero, which would be a great stratigic ability to use in a siege type of sitiuation, or in a battle to try to controll the fight a little better</p><p></p><p></p><p>ps on the first spell i proposed there should be a special effect based off of northrend snow heavy</p></blockquote><p></p>
[QUOTE="Squishy-1, post: 126888, member: 5982"] i have pleanty more spell ideas, and due to battle.net not liking my uber skillz at d2 (i was doing key runs to repetetively and rapidly so they thought i was using a new bot and disabled my key and closed my account which so sucked cuz i had an extreme paladin) i am willing to help you with your project since most of the time i get bored with my own. i dont want to take any artistic parts like animation or modelling because i really dont have the necessary tools, but i can do gfx, triggers, spell crafting and testing so heres my next spell idea for you keep in mind i know not of the story and of the layout since the beast master is friend of beasts, i figuered you would move anyone who selected beastmaster as there hero to neutral passive that being said... Call of beasts Event call of beasts (dummy spell) is casted Action select all neutral hostile units within (distance from hero) of hero and set integer 1-30 pick all units with integer 1 and attack move to (distance from hero within close vacinity) i know that isnt quite what the trigger would look like but im basing that off memory basically what it would do is pick 1 neutral hostile beast for every 30 neutral hostile beasts (that can be changed if your map isnt flooded with monsters) and send them to the hero, which would be a great stratigic ability to use in a siege type of sitiuation, or in a battle to try to controll the fight a little better ps on the first spell i proposed there should be a special effect based off of northrend snow heavy [/QUOTE]
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