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Final Fantasy XIII Uses Different Engine for 360 than PS3
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<blockquote data-quote="killman360" data-source="post: 218582" data-attributes="member: 267"><p>The Dutch version of Official Playstation Magazine has conducted an interview with Final Fantasy XIII producer Yoshinori Kitase as we mentioned a few days ago. Thankfully our new best friend, Shlizar Axis, has scanned the entire feature as well as translating the interview. Inside it, Kitase confirms the DLC rumour was true as well as revealing a few other interesting facts such as the PS3 and 360 versions of the game using different engines apparently. This seems odd as Square said Crystal Tools was developed to work with both the PS3 and 360 as well as other platforms but whatever he says.</p><p></p><p><a href="http://finalfantasy-xiii.net/2010/01/30/dutch-opm-final-fantasy-xiii-feature-and-interview-scans.html" target="_blank">Source</a></p></blockquote><p></p>
[QUOTE="killman360, post: 218582, member: 267"] The Dutch version of Official Playstation Magazine has conducted an interview with Final Fantasy XIII producer Yoshinori Kitase as we mentioned a few days ago. Thankfully our new best friend, Shlizar Axis, has scanned the entire feature as well as translating the interview. Inside it, Kitase confirms the DLC rumour was true as well as revealing a few other interesting facts such as the PS3 and 360 versions of the game using different engines apparently. This seems odd as Square said Crystal Tools was developed to work with both the PS3 and 360 as well as other platforms but whatever he says. [url=http://finalfantasy-xiii.net/2010/01/30/dutch-opm-final-fantasy-xiii-feature-and-interview-scans.html]Source[/url] [/QUOTE]
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Final Fantasy XIII Uses Different Engine for 360 than PS3
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